Product Design

Figma Config 2025 Recap: The Features Changing How We Design and Build

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MIN READ

Every May, we get a little giddy. Not just because spring hits differently in the office, but because it’s Config season - and for us, that’s like the Oscars, but for people who argue about auto layout.

As a product design and development company, the way our designers and developers work together is everything. It’s why we chose Figma as our go-to design tool in the first place, and why we tune in every year for the latest updates. If a new feature means our handoffs get smoother or our teams can speak the same language faster, you better believe there’s champagne on standby.

The answer is yes, we were watching the updates up close this year too. Our designers were already sending each other messages halfway through the keynote and couldn’t wait to try things out. Days later, they’re still bringing up their favorites in meetings. So, here’s a quick walk-through of the features that are already changing how we work and what our team thinks about them.

Update 1: Figma Make 

The first update that caught our attention was Figma Make. It’s a new AI-powered tool that lets users create functional prototypes and web apps directly from their designs, screenshots, or even just a written prompt.

Pasting Figma frames directly into Make enables designers to build high-fidelity prototypes with pre-applied input logic, making it easy to test real app scenarios and user flows. Designers can also define specific behaviors and transitions for individual UI elements and screens outside Figma’s prototype mode, enabling rapid usability testing. Once a prototype is published, it can be shared via a predefined URL (unless a custom domain is applied), allowing seamless updates to the same link. Responsive layouts are carried over into the Make prototype as well, so designs can be tested across various device sizes. While longer prompts may take time to process, tools like 'Point and Edit' let designers apply targeted changes to specific UI elements or manually adjust properties such as color, corner radius, padding, and spacing.

Figma is also promising back-end integration in the future, speaking of which - if you're looking for a tool that will build your backend for you with senior-level code quality, check out Robodev

Update 2: Figma Sites 

The next big launch that stood out was Figma Sites. It’s a new feature that lets teams design and publish fully responsive websites directly from Figma, without jumping between tools or writing a single line of code.

Sites can be built using existing frames, components, and templates, with interactions and animations added through built-in tools. Additionally, responsive components can be dropped into the desktop viewport and automatically applied to every other view (fun fact, one of our Figma assets that is over a year old still worked with this out of the box.) We appreciate the way Figma considers the designer's time when crafting new features.

What makes this even more powerful is how well it fits into existing workflows. Design systems can be pulled in, styles stay consistent, and previewing the site gives a true-to-web experience before hitting publish.
Even when we don’t plan to publish directly from Figma Sites, it’s still useful. Being able to share a real, responsive preview of a design in a web context helps us catch layout issues early and make faster decisions. For simpler use cases like landing pages, portfolios, or event sites, it’s a great solution.

Update 3: Grid

Another big upgrade we’re excited about is Grid. It’s a new Auto Layout option that gives designers more flexibility and control when working with complex layouts. Instead of stacking frames within frames to get things aligned, Grid brings structure directly into the design panel.

Elements can be stretched across cells, layouts adjust live as frames are resized, and designers get full control over row and column dimensions. Layering elements is also more intuitive, with better control over what sits where, without messing with frame order.

For our design team, which has been creating fully responsive UI for years, this has been a long-awaited but incredibly welcome addition to our toolkit.

Update 4: Figma Draw 

Figma Draw introduces a completely reworked vector editing experience, built for more expressive and flexible visual design. It brings a new set of creative tools that make shape-building, styling, and editing a whole lot easier and more expressive.

There’s support for multi-selecting vectors, combining shapes with a new shape builder, and using lasso tools to fine-tune anchor points. Designers can now apply custom patterns, texture fills, variable stroke widths, and text along a path, all directly in the editor.

Figma Draw feels like a natural extension of how we already work, and also means that the amount of times we move between Figma and Illustrator has been drastically reduced.

Update 5: Figma Buzz

Figma Buzz is a new tool designed to help teams create all kinds of branded assets quickly, without sacrificing design standards. Whether it’s social media graphics, event materials, or marketing visuals, Buzz keeps things fast, clean, and on-brand.

Templates can be built by designers and reused by the wider team, keeping everything consistent while speeding up production. Editing is focused and intuitive, with the ability to lock key elements and allow flexible content changes. 

Buzz gives marketers more independence and designers more control, which makes day-to-day asset production smoother for everyone. It’s ideal for companies producing lots of branded content across teams, this is one we’ll definitely keep exploring.

That’s our take on this year’s Config. If you need a more detailed version, here is an official recap from Figma

Some features are already in daily use, others we’re still testing out. But the direction is clear: Figma is building toward a more unified, end-to-end workflow, and we’re here for it.
Tools that help design and development move faster together? Always a yes from us.
And if you're curious how far things have come, take a peek at our recap from last year. It's wild how much has changed in just 12 months.

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